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我的世界0.14.0更新内容介绍

时间:2018-10-08 10:06:27 | 阅读:291

期待已久的我的世界0.14.0终于更新了!那么这次0.14.0更新了一些什么内容了,是不是又更新了一些有趣的东西呢?就让小编来告诉大家吧~

按照你想象的那样去创造一个世界!这是一款非常独特的不是游戏的游戏,说它不是游戏,是因为它并没有什么特定的玩法,也没有游戏情节,也没有游戏规则,说它是游戏,因为同样能够消磨你的时间,让你体验到无穷的乐趣。

玩家可以在一个三维世界里用各种方块建造建筑物。最初由马库斯?“诺奇”?佩尔松单独开发,现已成立Mojang来开发此游戏。

游戏所呈现的世界并不是华丽的画面与特效,而是注重在游戏性上面。玩家在游戏中做着「建设」与「破坏」两件事,但是透过像乐高一样的积木来组合与拼凑,轻而易举的就能制作出小木屋、城堡甚至城市,但是若再加上玩家的想像力,空中之城、地底都市都一样能够实现。

更新内容

您好!

我们回来了,我的世界PE build版!,所有安卓设备可供更新。继续寻找红石,漏斗和粘性活塞的漏洞!

目前的beta测试是提供给谷歌Play商店的用户,但是要记住,这个更新将会在Minecraft Win10版发布

下面是如何加入和离开试验组的简单说明。我们强烈建议您让现有的世界备。

你需要三样东西加入测试:

你的安卓设备能安装MCPE

你在GooglePlay购买了MCPE

在Google测试组申请加入,你需要等待数天收到通知,之后你就可以加入了

今后所有的更新到公测将发布在我们的通知组。

0.14.0b1测试版更新内容

新功能

炼药锅

成就系统

地图

漏斗

发射器

投射器

物品展示框(满是BUG!继续测试!)

粘液块

创造模式背包

女巫

中继器和比较器

红沙岩

南瓜头和动物头帽子

大陷阱箱子

调整

清理无用材质一大堆。

更换标题屏幕,新的UI。

小僵尸现在有15%的几率成为一名骑师。如果他们成为一名骑师,那么在玩家接近他们之前,他们将会寻找以下动物骑在他们身上。(成年狼,成年豹猫,牛,猪,羊,成年鸡,蜘蛛或成人僵尸)。

定期截图现在都是png文件。

制作恶魂的眼睛,烈焰人和岩浆史莱姆的核心变亮了

修复iOS和Android版本的问题。

修复门纹理(最后一次)。

修复UI规模滑块。

改进史莱姆生成。

一些错误修正

洞穴会下雨。

陷阱箱子的红石输出不到达红石中继器的输出效率

所有的粘土的颜色在地图上显示为灰色。

村民与和平的生物生孩子。

双栅栏门玩家可以穿过。

狼队没有彩色项圈。

当玩家进入游戏菜单时潜行模式关闭。

恶魂的材质不显示。

巨大蘑菇哪儿都不生成。

怪物不被玩家打就不掉落物品。

玩家打不开箱子矿车和漏斗矿车。

玩家不能关闭箱子窗口。

当服务器踢出玩家时游戏崩溃。

红石输出的能源不一致。

建设大规模的世界结构可能会导致严重的性能问题。

农民没有种子种菜时游戏崩溃。

控制器的D按键是无效的接口。

亚洲语言中标题画面的按钮和闪烁文字太长。

TNT矿车不能在铁轨拐弯出爆炸。

修正了大部分提交的BUG。

服务器没有运下在正确的速度上。(?)

杀死女巫所需要的击杀量并不随着武器变化。

在世界边界,物品快捷栏的物品会打乱顺序。

玩家在死了之后,装备不会丢失。

钢铁傀儡受到伤害之后行走在灵魂沙上。

从底部看骷髅头,是空心的。

栅栏门打开出错。

人物的手臂在iPad上发生奇怪的错位。

在挤牛奶之后立即喝牛奶。

玩家不能站着箱子上面打开这个箱子时,竟然可以站在这个箱子上关闭这个箱子。

当世界正在重新载入时玩家下半部分消失。

在狼的面前缺少喂养按钮。

在猪前面拿着甜菜根和马铃薯时没有喂养按钮。

水下游泳没有声音。

玩家行走时候打开背包,玩家继续行走。

甜蜜的梦是这个制造的 - >

铁砧的物品选取器乱七八糟。

矿车不叠加。

太多区块同时更新导致屏幕闪烁。

炖蘑菇不应该是有毒的。

玩家坐船从瀑布滑下来掉在水里会有昏暗的水下效果。

用骨粉在两格高的花上面使用不掉落相应的物品。

在水下栅栏的材质忽隐忽现。

黏土生成的地方生成砾石。

可以堆叠甜菜根汤。

无法在聊天使用颜色。

怪物在你切回创造的时候仍然想要攻击你。

末影人的小故障。

以下为英语原文

Hello!

We are back with a delicious beta test of Minecraft: Pocket Edition, available for download for Android devices. Continuing to the second phase of discovering Redstone with Droppers, Hoppers and Dispensers - just to mention a few!

Currently the beta test is available to Google Play Store users, but keep in mind that this update will be coming to Minecraft: Pocket Edition and the Minecraft: Windows 10 Edition beta in the near future.

Here’s a quick explanation of how to join and leave the test group. We strongly recommend you make backups of your existing worlds first.

You’ll need three things to join the test:

An Android device that can run Minecraft Pocket Edition.

Minecraft: Pocket Edition Android purchased from Google Play Store.

To opt in to the Minecraft Pocket Edition Beta.

The app will be automatically downloaded and installed on your device once you’ve joined the test. It can take a few days to appear so please be patient.

All future updates to the beta will be posted on our small blog.

Useful Links:

Pocket Edition on Google Play Store

Beta Updates

FAQ

How to report a bug

How to make a backup

Here’s the full changelog:

New Features:

Cauldrons

New achievements

Maps

Hoppers

Dispensers

Droppers

Item frames (full of bugs! keep on testing!)

Slime blocks

Creative inventory

Witches

Repeaters and Comparators

Red Sandstone

Pumpkin hats and Mob Head hats

Double trapped chests!

Tweaks:

Cleaned up textures a whole lot.

Replaced Pocket Edition start screen with new UI.

Baby zombies now have a 15% chance to want to be a jockey. If they want to be a jockey, then upon getting near a player they will look for one of the following to ride before attacking the player (Adult Wolf, Adult Ocelot, Cow, Pig, Sheep, Adult Chicken, Spider or Adult Zombie).

Regular screenshots are now full .png files.

Made Ghast eyes, Blazes and Magma Cubes Cores bright!

Fix iOS and Android build issue.

Fixed door textures (at last).

Fixed UI scale slider.

Improved slime spawning.

Some Bug Fixes:

It rains in caves.

Trapped Chest does not provide power to Redstone Repeater.

All clay types are displayed as grey blocks on the Map.

Villagers and peaceful mobs despawning.

Double Fence Gate’s don’t block user.

Wolves do not have colored collars.

Sneak mode turns off after the Player enters the Pause Menu.

Ghast shoot texture not showing.

Huge mushrooms don’t generate anywhere.

Mobs drop nothing unless recently hurt by player.

Player is unable to open Minecart with Chest and Minecart with Hopper.

Player can’t close the chest window.

Crash when a server kicks a player for inactivity.

Mechanisms are being powered by Redstone dust that is not aligned with them.

Building massive world structures can lead to serious performance issues.

Crash when a farmer villager runs out of seed to plant.

Controller’s D-pad is inactive in Brewing Stand interface.

Backgrounds & Buttons in Asian languages are too short for longer phrases.

TNT Minecart explosion on the curve does not destroy rail tracks under explosion.

Fixed most issues with chunks being sent multiple times.

Fixed server not running in the correct speed.

Amount of hits required to kill witch doesn’t vary with weapon.

Fixed out of bounds error in Inventory related to linked slots.

Player keeps all but armor in their inventory upon death.

Iron Golems take damage while walking on Soulsand.

Skeleton heads don’t look hollow from the bottom.

Fence gates weren’t restoring their open state correctly either. Same pattern was needed as DoorBlock and TrapDoorBlock.

Characters arms are in weird positions on Kindle and some iPads.

Character drinks milk instantly after milking the cow.

The player is not able to open the chest when character stands close to it.

Items from bottom half of the double chest disappear when the world is restarted.

Missing Feed button when holding any kind of meat in front of Untamed Wolf.

Missing Feed button while holding Beetroot and Potato in front of Pig. Also added Beetroot to Creative Inventory.

No sound of swimming underwater.

Player keeps moving after Player opens inventory screen with controller.

sweet dreams are made of this ->

Slots on Anvil not lined up.

Minecarts do not stack.

The terrain flickers invisible if too many chunks are updated at the same time.

Mushroom stew should not be poisonous.

The darkening underwater effect fails to occur if the User rides boat into a waterfall.

Two-block high flowers do not drop the corresponding items after Bone Meal is used on them.

Flickering fence texture when it’s put underwater.

Clay generates instead of gravel.

It is possible to stack beetroot soup.

Can not use colors in chat.

Mobs stay aggressive after switching back to creative.

Enderman glitches.

The Invert Y-Axis option lacks functionality when using touch controls.

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